J A C S has just posted a link to the full article in this thread's sister posted on the other DP:
Toward a theory of perspective perception in pictures
Some of the initial Abstract:
"Many past theories and experimental studies focus solely on linear perspective. Yet, these theories fail to explain many important perceptual phenomena, including the effectiveness of nonlinear projections. Indeed, few classical paintings strictly obey linear perspective, nor do the best distortion-avoidance techniques for wide-angle computational photography. The hypotheses here employ a two-stage model for 3D human vision. When viewing a picture, the first stage perceives 3D shape for the current gaze. Each fixation has its own perspective projection, but, owing to the nature of foveal and peripheral vision, shape information is obtained primarily for a small region of the picture around the fixation. As a viewer moves their eyes, the second stage continually integrates some of the per-gaze information into an overall interpretation of a picture. The interpretation need not be geometrically stable or consistent over time."
It's worth a read.
Just to expand on one of the points made here regarding human vision and the correct projection of close peripheral objects as predicted by the maths of linear projection. The apparent distortion of the shape of peripheral objects is absolutely correct according to linear perspective.
However the human eye's sharp focus is limited to a narrower field of vision to the fore, we simply don't have a peripheral vision to match with linear perspective, (this may explain why it looks odd to us). And so to build a complete picture we move our heads and eyes . We "pan" the scene and what we see is a composite. It's worth pointing out again that:
If you view the resulting and correct projection of that "wide angle scene" from the COP then you can do much the same, you can turn your head (pan the camera as you would have to in the original scene to match human vision) and look directly at the corners at which time the oblique angle appears to compress the perspective into the shape you are familiar with, the straight on view. The illusion of the skull in Holbein's The Ambassadors is a good example of this.
But back to the original question, and this is important:
When looking at the image, at which point (from the COP or behind) are you seeing the "correct" perspective as defined by linear geometry, and which point represents a distortion of the correct linear perspective?
It's important because theories so far have centered around the assumption of: When we view from the COP and the perspective in the picture matches our view of the real world, this is the point where linear perspective is correctly preserved and when we view from outside the COP that the image appears distorted.
Another quote from the preamble:
"The first set of proposed hypotheses state that viewers understand the 3D shape and structure within any small region of a picture independent of the rest of the picture, with very specific exceptions. When a viewer fixates on a picture, they interpret shape and space around that fixation point, primarily in a radius related to the size of the fovea. This 3D interpretation does not change after subsequent fixations in a picture, regardless of the content around the region, except after high-level changes in object recognition, such as in bistable imagery."
By "fixation" I assume the meaning "when we first look and the assumptions/determinations we make at that point", and "Bistable Imagery" is such as the skull in The Ambassadors, drawn as a distortion and designed to resemble reality from one position only, and so your interpretation switches to another stable interpretation at that point.
But the import is clear, if we make an interpretation that holds steady regardless of subsequent viewing positions then at none of those other positions does our interpretation match the reverse engineered linear perspective. And if it doesn't hold true in those positions then it's highly unlikely that it holds true in the initial fixation because if "angle subtended" is a primary source of interpretation in the initial view then it should hold at least some import in subsequent viewing positions.