Yes — that is the right intuition:
A plane in 3D is always described by a linear equation like ax+by+cz=d. For exposure, the useful part is that shutter speed, aperture, and ISO combine multiplicatively, so after taking logarithms the relationship becomes additive: logS+logA+logISO=logB. That is why the “exposure triangle” can be pictured as a plane in log-space, and keeping brightness constant means staying on that plane.
Why this works:
Photography exposure is fundamentally multiplicative: brightness is proportional to aperture area, shutter time, and ISO sensitivity. Since logs turn products into sums, a fixed-brightness condition becomes a linear constraint, which is exactly what planes represent in geometry.
Small correction:
Your idea is conceptually correct, but the usual camera variables are not written as S⋅A⋅ISO = B in a single universal raw form. The exact physical relationship has proportionality constants and uses different conventions for aperture, shutter, and ISO, but the log-linear idea is the same.
In one sentence:
The exposure triangle is called a triangle for intuition, but mathematically it behaves like a plane because logarithms convert the camera’s multiplicative exposure settings into an additive equation.